Sony announced today that it has purchased video game development studio Insomniac Games. Although the studios is perhaps best known for creating the Ratchet & Clank franchise, it most recently made a name for itself with last year’s release of Marvel’s Spider-Man for the PlayStation 4.

Insomniac will become an exclusive developer for Sony and the PlayStation platform. Sony confirmed the acquisition and welcomed the newest addition to PlayStation’s Worldwide Studios via Twitter.

“Insomniac Games is one of the most highly-acclaimed development studios in the industry and their legacy of best-in class storytelling and gameplay is unparalleled,” said SIE Worldwide Studios chairman Shawn Layden in a statement. “We have enjoyed a strong collaborative partnership with the studio for many years, and are thrilled to officially welcome them to the Worldwide Studios family.”

Insomniac Games founder and CEO Ted Price added, “Joining the WWS family gives Insomniac even greater opportunities to achieve our studio vision of making positive and lasting impressions on people’s lives. We’ve enjoyed a special relationship with PlayStation practically since our inception. Our partnership amplifies our potential, and Marvel’s Spider-Man was a testament to this. We’re excited to take the next step in our growth alongside our longtime WWS partners. Most of all, we look forward to delivering fresh, new experiences for our fans.”

Based in Burbank, California, and Durham, North Carolina, Insomniac Games has a long list of highly-successful, award-winning games to its credit. They include Spryo the Dragon, Ratchet & Clank, and Resistance among others. Other hits include Sunset Overdrive, which his exclusive to the Xbox One console. According to Sony, Marvel’s Spider-Man has sold through more than 13.2 million copies worldwide as of July 28, 2019.

Neither Sony nor Insomniac Games have revealed details regarding how much the acquisition cost or how long the two companies were in discussions about the matter.

Steven Wong
Steven has covered the video game industry for over a decade, including development, marketing, and emerging technologies. He has written for companies and publications such as AOL, AListDaily, and more.

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